Welcome to FullTiltBoogie.ca.

This is the website of video game developer Danny Mather and will be the main hub of support for any Unity visual effects development or upcoming assets added to the Unity asset store.

To find out more about my game development work please visit my dannymather.ca portfolio website or check me out on LinkedIn.

I have ~10 years experience in video game development, mostly at EA Canada.

I’ve been a Unity Certified Developer.


I am a video game developer based in the Greater Vancouver region of Port Coquitlam. I’ve worked in console and mobile gaming, mostly on EA games.

I have over 12 years of experience in video game development including:

  • reward animations
  • UI programming/animation
  • gameplay and animation prototyping
  • particles, lighting, vfx and sprite sheet animation

My job titles have included:

  • UI Technical Artist
  • Technical Interface Designer
  • UI Programmer
  • Animations Programmer

I’ve worked on a variety of console and mobile games including NHL, UFC, FIFA, Need For Speed, NBA and others.


Tutorial Videos

Quick Default Particles Asset store link: https://assetstore.unity.com/packages/tools/particles-effects/quick-default-particles-94915 Download my Starter Particle Pack here. https://assetstore.unity.com/packages/vfx/particles/starter-particle-pack-83179


Please contact me at dannymather AT gmail DOT com for any inquiries or support.